Skydance Interactive
Animator (August 2016- Present)
•   Helped further develop the style and tone of the animation for PWND
•   Created unique rigging systems to accommodate multiple characters of different sizes and body types
•   Animated 3rd person and 1st person animations across six unique characters.  Characters listed:
       -Robots, Mutant, Ninja, Engineer, Mall Cop, Wrestler
•   Animated over 150 animations across six characters that included:
        -Sprinting, jumping, flying, strafing, landing, attacking, and crawling

Competition Interactive of Steelman Partners
Lead Artist/Animator (January 2015- August 2016)
•   Animated many characters, items, and props for cabinet style racing game- “Running Rich Racing”
•   Rigged characters and vehicles using both CAT and custom rig setups
•   General game design & project coordination
•   Assisted with VFX, modeling, and lighting

Inviro Studios of Steelman Partners
Lead Artist/Animator (March 2013- January 2015)

3D Artist (August 2010- March 2013)
Rigging and animation, General 3D

American Bio Engineers
Animator/3D Artist (October 2012 – January 2016)
General 3D & Accident Re-creation in 3ds Max

Motion Mogul
Animator/3D Artist (November 2011 – December 2011)
Animation for casino game cinematics, some modeling and texturing

Anne Johnson Architecture
3D Modeler (August 2010 – January 2011)
Architectural Pre-visualization- Modeling and rendering in Maya

Animation Mentor (March 2016- September 2016)
     -AM Peer Buddy Volunteer (March 2017 - July 2017)
CTN Animation Expo Workshops (2013-2015)
The Art Institute of Las Vegas (2006 – 2010)
     -Bachelor of Science : Media Art & Animation

3ds Max, Maya, UE4, Unity, After Effects, Photoshop, Illustrator